Dr. Mohammad Keyhani

Building

A professor
who builds.

AI products, research platforms, open-data infrastructure and experiments built for specific research, teaching and organizational problems.

Company · live

Honeybee Logic

Read the venture case study
Problem
School AI must fit curriculum, pedagogy and teacher judgment. Generating plausible text is not enough.
Role
Co-founder & CEO since July 2024, leading the translation of research insight into school-ready tools.
Application
A curriculum-aware, AI-assisted lesson-planning tool deployed in more than a dozen Alberta schools as of September 2026, plus paid custom development such as report-card assistance and prototypes for school workflows.
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SSHRC project

SchoolStats.ca

Problem
Publicly available K–12 school data is fragmented across sources and difficult to use for comparative research.
Role
Project lead; awarded a $20,000 SSHRC Connection Grant in 2026.
Application
An open-data aggregation resource for Canadian education research, beginning with Alberta schools.
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Research platform

AIScholar

Problem
Researchers need reproducible ways to study large language models rather than treating chat interactions as evidence.
Role
Supported by the Institutes for Transdisciplinary Studies at the University of Calgary and developed through DigitVibe.
Application
A research-automation platform that helps doctoral students conduct machine psychology research and other studies that treat LLMs as the subject of inquiry.
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AI product

HelperBat

Problem
Scheduling often creates repetitive coordination work.
Role
Developed through DigitVibe.
Application
AI-powered scheduling assistant you can get help from on email. Also has booking pages, scheduling polls, booking sheets, and search scouts that find things on the internet for you and keep you updated.
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Builder tool

ZeptoFlow

Problem
Useful AI workflows can remain inaccessible when every prototype requires conventional software development.
Role
Developed through DigitVibe.
Application
A no-code AI tool builder for composing lightweight AI-enabled workflows.
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Teaching tool

MuseBattle

Problem
AI literacy can be hard to teach through explanation alone.
Role
Creator; development and curriculum work supported by 2026 teaching grants from the Haskayne School of Business and the Provost's Office at the University of Calgary.
Application
An AI-art competition game used as a pedagogical tool for experiential, game-based AI literacy.
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Document AI

CheckIt.so

Problem
Document-heavy work often depends on repetitive reading, checking, and extraction.
Role
Developed through DigitVibe and launched in 2025.
Application
An AI-powered document-processing product for systematic literature reviews and meta-analyses, resume screening, and many other structured review use cases.
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These projects range from active products and research platforms to completed experiments.

Earlier work

Earlier experiments

There are a number of projects I built but have already sunsetted to focus on other things. They are projects I have learned from and you can read about them here.

Lstr.cc

AI-powered list curation · 2024

CiteFix.com

AI-powered research citation tools · 2025

Match Beat

Mobile game formerly available through Google Play

DigitVibe

Applied AI, put to work

My hands-on software experimentation also informs my work through DigitVibe, the applied AI consultancy I founded. DigitVibe brings that builder's perspective to organizational problems, including situations where an agent, automation or focused custom application is more useful than another strategy document.

These builds are evidence of the practical work behind DigitVibe's applied AI consulting. For a keynote or workshop about building with AI, see generative AI speaking.